|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2011.02.18 00:53:00 -
[1]
Edited by: Tres Farmer on 18/02/2011 00:54:31 Finally.. I think 3 years after I first heard of it and what kept me playing AND paying for Eve. Lol. Gratz there CCP. You made me warm and fuzzy inside.
Originally by: DevBlog *snip* CaptainÆs Quarters will offer interactions in the 3D space like slouching on your sofa and clicking an interface on the wall to bring up the planetary interaction (PI) interface, customizing your appearance through a vanity mirror and adjusting your fittings through a holo-model of your ship. There are a couple of very slick, completely new features weÆre also bringing in but weÆll talk about those in greater detail in future dev blogs. *snap*
Any Dev care to comment if it's possible to link information from outside the station (ships movement especially) to this new 3D rendering engine within the new Incarna nodes? I hope you guys have this on the drawing board.. cause I want the ability to see what's going on at the undocking ramp from within the station.
Get rid of Rooms with Doors - Shortrange Jumpdrives for everybody!  |

Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2011.02.19 06:22:00 -
[2]
People who don't care for the Space-Sims-Part.. remember what the first thing was once you launched this game as noob? Was it a ship or a character?
I rolled a character, not a Thorax or a Malediction. If this game had been all about ships and PVP from the get go CCP would had done a very very bad job so far.. there are better PVP games out there which serve this only purpose, to shot other people into the face. You don't even roll chars there, you jump straight in and get to the action.
Eve always was more than that simpleton stuff. The whole politics, meta game, industrial, market, scamming & whatyounotknow stuff TODAY in game proves this. We now get another layer and hopefully a useful one at that.
Personally I can't wait for CCPs disclosure about Incarna vs. Drugs/Boosters/BlackMarket.. that's where new gameplay will emerge first for us to see.
Get rid of Rooms with Doors - Shortrange Jumpdrives for everybody!  |

Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2011.02.24 05:18:00 -
[3]
Edited by: Tres Farmer on 24/02/2011 05:18:21
Originally by: Vincent Athena *snip* So you may say "OK, make it a view screen that gives me a view like I get when I'm in my ship". But that would require access to the node driving space while you are walking (walking is on a different node), adding load to the in-space node. Imagine a large fleet battle at the station. Everyone in station rushes to the view screen to watch and the node crashes. Such view screens would at best add lag, at worst crash nodes. *snap*
Solution: Spectator node. Works like a client at each station and relays the information it gets from that grid to any other node/client that is connected to it. So you'd add 1 'silent, read only' client each to any station grid there is (and only if that spectator node is accessed by a wis-node).
On top of it this would open up other possibilities like: - watch alliance tournaments on your client instead of a buggy vid stream - watch public events live on your client as they unfold - watch battles via reporters from anywhere in the galaxy if they offer/enable this - field/war zone reporter could become a profession and people could tap into the stream this one receives from the grid
Get rid of Rooms with Doors - Shortrange Jumpdrives for everybody!  |
|
|
|